Hags are witchlike beings that use magic to spread havoc and destruction. The green hag is the same size as a human but has green skin, long dark dirty hair and rags for clothes. They normally can be located isolated in swamps and marshes.
Though wrinkled and skinny, hags possess supernatural strength and can easily crush smaller creatures, such as goblins, with one hand. Similarly, though hags look decrepit, they run swiftly, easily bounding over rocks or logs in their path. From the long, skinny fingers of hags grow iron-like claws. Hags use these claws and their supernatural strength to rend and tear at opponents in combat. Their garb is similar to that of peasant women, but usually much more tattered and filthy.
Hags live alone or in covens of three. They always choose desolate, out-of-the-way places in which to dwell. They sometimes coexist with ogres or evil giants. The former act as servants or guards for hags, but giants are treated with respect (for obvious reasons) and often cooperate with hags to accomplish acts of great evil against the outside world.
While individually powerful, hags are much more dangerous when formed into a covey. A covey is composed of three hags of any combination. Covens have special spells and powers that individual hags don’t possess. To cast one of these spells, the members of the coven must all be within ten feet of each other and the spell being cast must be in lieu of all other attacks.
Covens never cast these spells in combat, instead these spells are used to help weave wicked plots against neighboring human or demihuman settlements. A common ploy by Hag covens is to force or trick a victim into performing some heinous deed. This deed usually involves bringing back more victims, some of whom are devoured by the hags; the rest are used on further evil assignments. Any creature fortunate (or unfortunate) enough to resist a coven is immediately devoured.
Covens often use one or two ogres as spies, sending them into the world beyond after polymorphing them into less threatening creatures.
These minions frequently wear a special magical gem called a hag eye. A hag eye is made from the real eye of a coven’s previous victim. It appears to the casual observer to be no more than a low-value gem, but if viewed through a gem of True Seeing, a disembodied eye can be seen trapped in the hag eye’s interior. This hidden eye is magically connected to the coven that created the hag eye. All three members of the coven can see whatever the hag eye is pointed at. Hag eyes are usually placed on a medallion or brooch worn by one of the hag’s polymorphed servants. Occasionally hag eyes are given as gifts to unsuspecting victims whom the hags want to monitor.
Hags commonly inhabit bone-strewn glens deep within forests. There is a large chance that hags are keeping one or two captives in a nearby earthen pit or forcecage. These prisoners are held for a purpose known only to the hags themselves, though it will certainly involve spreading chaos into the outside world. Prisoners kept in a pit are guarded by an evil giant or one to two ogres; those in a forcecage are left alone.
The green hag like other hags worsip the goddess Talona.