A gloomwing is a large black moth creature, an aerial carnivore with great speed and agility. They have silver swirls along the wings that can cause massive confusion. A gloomwing can lay eggs inside a small or larger helpless or dead creature.
Gloomwings are strange, moth-like natives of the Plane of Shadow. Despite their appearance, they are not vermin and possess a crude but serviceable intelligence. While gloomwings can be conjured via spells like lesser planar ally or lesser planar binding to serve as guardians or even mounts, occasionally a gloomwing will slip through a tear in the fabric of the planes and make the journey to the Material Plane on its own. A gloomwing loose on the Material Plane is active for 2 to 3 hours at dawn and again for 2 to 3 hours at dusk, preferring to spend the remaining hours of the day hiding in abandoned buildings, caves, or deep canyons or foliage where the shadows are thickest. During its periods of activity, it flies through the sky on the hunt for creatures to attack and implant its eggs in—the gloomwing does not need to eat, leaving this urge to propagate its species as its primary drive.
For all the dangers a gloomwing presents, it is the creature’s young that pose the gravest threat. These creatures are known as tenebrous worms, and despite being the larval form of the adult gloomwing, are much more dangerous creatures. The fact that a gloomwing can lay several eggs a day if presented with enough living hosts makes them dangerous not for what they can inflict themselves, but for what they can spawn.
Shadow spiders are huge green carnivorous ambush predators from the Plane of Shadow that prefer to hunt on the Material Plane.
They possess frightening intelligence and cunning. A shadow spider maintains a larder (actually a pocket in the Plane of Shadow) stacked with the
desiccated corpses of its prey. The monster never carries treasure; it simply leaves its victims’ possessions
on the corpses. When its larder becomes overfilled, the shadow spider abandons it and finds a new one to fill with food.
Shadow spiders speak Common.
A shadow spider prepares elaborate traps for its victims in dungeons and caverns. It uses its silk slick ability to make a slope or stair slippery, then waits in the shadows
at the bottom. When a creature falls, the shadow spider steps out of the shadows and attempts to grab its prey with its four foreclaws. If successful, the monster
uses shadow walk to carry the victim to its larder in the Plane of Shadow. Once there, the shadow spider paralyzes and abandons that creature, then returns to its trap for more prey.
Among the crude and simpleminded giant races, shadow giants possess a unique aspect: subtlety. They are feared andhated even by other giants, since they have a reputation for being murderers, thieves, and assassins against their own kind. They dwell in particularly dark areas, including those that areknown to border the Plane of Shadow.
Shadow giants look like a smaller version of a storm giant with white hair, gray skin and blackness surrounding them. Shadow giants are nimble and elusive. They strike from darkness before retreating back into it. They rarely attack directly and prefer ranged attacks to melee.
Even among the normally xenophobic giant race, shadow giants are incredibly reclusive and distrusting. They prefer a solitary existence, though some band together out of necessity. The rare shadow giant that settles down typically makes its lair underground. Shadow giants are more cerebral and inquisitive than other giants, and they seek out knowledge as much as they do wealth. They have no compunctions about murder, and they have been known to contract out their services to kill other giants. Because of this reputation, most giants attack shadow giants on sight—storm giants in particular despise them.
Shadow giants worship the goddess Shar.
The shadow mastiff is an outsider from the Plane of Shadow, resembles a large mastiff dog (though apparently not quite as long), with pitch black fur, cat-like claws and tail, and an ogre/orc-like face.
The shadow mastiff lurks in shadows and lure foes into them to attack. As light counters the only real special advantage they have, darkness, they are frightened of it and try to stay in shadows and darkness whenever possible. They attack with their claws and teeth. It trips people as well. Their howl can panic people. It can also complete disappear into shadows to give it total concealment even in light.
Shadow mastiffs cannot speak, but understand Common.
The shadar-kai are a race from the Plane of Shadow. In Esperia are found in forests and the underground of the Underdark. They typically have ashen skin, raven-black eyes, tattoos, scarifications, and piercings. Common hairstyles include long & loose, braids, and elaborately shaved heads. Shadar-kai can teleport, but return in an insubstantial form for a short period of time.
The shadar-kai are a hostile breed as most are sorcerers, chain warriors, rogues or priests dedicated to Shar. Some of the more powerful of the race ride nightmares or house groups of shadow mastiffs. Not much is overly known about the strange race.
The chain devil (also known as kyton) are a rarity in the Hells in that hellfire weapons are not a part of their standard arsenal. In battle, they are wholly dependent on the chains that eternally bind their bodies. Chain devils are representative of those lost and forgotten; their faces are able to change shape to reflect the losses of whoever meets their gaze. When cooperating within the hierarchy of Hell, they serve as heavy gun crews and, when the occasion calls for it, shock troops. The chain devil are humanlike devils, wrapped in chains instead of clothing.
While many live in hell, they do not fit under Asmodeus‘ direct rule and many can be found in the plane of shadow as well. It is unknown from where they originally hailed, but it makes little difference, the kyton are as evil as any devil. Sadomasochistic outsiders which delight in the suffering of others, they are not known as a friendly lot at all. Literally composed of raw law and evil tends to put a damper on social skills with other creatures when they are not tormenting them. They roam the planes seeking victims to give and recieve sadistic debaucheries of pain.
A chain devil attacks by flailing away with the spiked chains that serve as its clothing, armor, and weapons.
Kytons populate in both Hell and the Plane of Shadow, but are often found wandering in search of prey to torture, or under the service of spellcasters. Lesser Kyton in particular wander the material plane, as within their homelands they are easily bullied being physically weaker than their kin.
Chain devils speak Infernal and Common.
Some cults dedicated to the evil goddess Loviatar use chain devils as servants as they have simular cause.
There other varites of kytons or chain devils but they will be detailed in their own entry.
A shadow demon is a demon that looks like a gargoyle made up of darkness and shadow. Shadow demons do live with our demons in the Abyss but some do reside on the Plane of Shadow.
They desire little more than to feel the life they once had, and stalk and kill other living things for that purpose. While they serve Abaddon without question, they resent their position, and desire anything to be free of his control – although none have managed it yet.
Shadow demons do not normally hang around other demons but they will usually hide inside a solid object, and then pounce on their unsuspecting prey. It will often use deeper darkness to aid it in its fight.
Like other demons shadow demons speak Abyssal.
Some cults dedicated to Shar or Mask use shadow demons for spies or guardians.
The bodak is a undead creature from the Abyss. A bodak is humanoid in shape, with smooth blueish skin and a featureless face. Its gaze kills living creatures. Like many undead creatures, bodaks have an inherent weakness against brilliant light, and therefore shun sunlight whenever they are able to.They are, however, completely invulnerable to disease or poison and have a strong resistance against the effects of necrotic power.
It is said that humanoids who die in some of the most evil places of the Abyss return as bodaks. Undead creatures devoid of personality or a soul, bodaks were cruel and relentless hunters, either of their own volition or at the behest of some greater power, such as the nightwalker that created them. Bodaks possessed a number of unusual abilities granted to them by their undead state. For instance, each bodak has the capacity to gaze into the soul of a nearby creature, gravely injuring or killing them if they are already weakened, an attack often known as a “death gaze.” Those killed with this gaze are likely to subsequently become bodaks themselves. Similarly, bodaks project an aura of death around them, injuring and hindering the actions of any creature within roughly twenty-five feet of them.
Bodaks use to be found skulking in the deepest corners of the world. They hide from the light; especially sunlight, as it burns their impure flesh. These creatures had the barest semblance of memories from their previous life; but often nothing that will help anyone who knew a bodak when they were still living creatures. All that remains is anguish and hatred. Bodaks are absolutely evil and seek only the destruction of all living things. This desire is easily achieved by a bodak, as its mere gaze is deadly. Anyone who locks eyes with a bodak will die instantly and himself return as a bodak within one day.
Shadow dragons are evil shadow monsters native to the Plane of Shadow. Physically seeming insubstantial, shadow dragons had dark and translucent scales which helped it camouflage into the darkness around it. Shadow dragons were often mistaken for black dragons, but their head horns point backwards. A long fringe of spines emerged from the back of the dragon’s neck and its powerful tail featured a swimming fin.
A shadow dragon would stalk its prey from the shadows.
Shadow dragons can be found on Esperia in the Underdark mostly or dark caves located in mountains or dark forests.
Shadow dragons worship the goddess Shar not Tiamat like other evil dragons.
Shades are humanoids who have merged with the essence of the Plane of Shadow. They grow more powerful in areas of darkness or shadows, including the ability to leap from shadow to shadow, to create shadowy duplicates of themselves, and even become entirely invisible. They can also decrease the amount of light in an area, and can see through darkness, even of the magical variety.
Arch wizard through arcane knowledge and learning of shadow magic found that by removing a part of your soul and replacing it with the essence of shadow, a Shade could be produced. This is an extremely complex and painful process but the result is a being with a prolonged life, and a greatly strengthened set of abilities when in the presence of shadows.
Shades can be found on Esperia but they are rare as most live on the Plane of Shadow. They are dedicated worshipers of the lady of sorrows Shar. Shades can be wizards, sorcerors, rogues, priests or priestess of Shar, warriors or paladins.